

- Location
- Toronto, Ontario, Canada
- Bio
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Hello, I'm Jenny!
I'm currently a third-year Computer Science and Cinema Studies student at the University of Toronto. In my free time, I'm a children's coding tutor for The C.O.D.E. Initiative, where I tutor children ages 7-19 one-on-one beginner Scratch, Python, and Java. I'm also a Video Editor for Q-SITE, a quantum science conference, where I regularly communicate with the marketing team to provide timely and engaging promotional videos, along with regular episodes of their video podcast, Quantum Walk Wednesdays. I'm also involved in the University of Toronto's Cinema Studies Student Union as a Promotions Director, and a volunteer Barista at Caffiends, a student-run cafe that regularly raises money for charity!
Some of my hobbies include longboard dancing and making art! I've completed an 8-chapter webcomic and have had my digital art published in the Vancouver Public Library's magazine, ink.
- Resume
- zofiQ, Inc.pdf
- Portals
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Vancouver, British Columbia, Canada
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Toronto, Ontario, Canada
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- Categories
- Software development
Skills
Socials
Achievements



Latest feedback
Recent projects

Prototype Development Team for New Supermarket Game
Tasks and Activities: Programmers: Script Production: Collaborate with the team to develop and refine game scripts tailored to the project’s requirements. Integration: Implement the integration of the UI and art assets based on established guidelines. Prototype Build: Deliver working, well-documented scripts for the game prototype. Artists: Visual Concept: Define the visual style and create an art bible that sets the tone for the game. Asset Development: Create attractive, production-quality art assets consistent with the game’s theme. Cross-Team Coordination: Ensure that all visual content integrates smoothly with technical and UI/UX aspects. UI/UX Designers: Design & Wireframing: Create detailed wireframes in Figma to map out the game’s user interface. User Experience: Design responsive and intuitive UI components that support a positive player experience. Team Collaboration: Work in tandem with both the artist and programmers to achieve a coherent and engaging design. Tooling: Programmers: All development will be conducted using the Godot Engine with GDScript as the primary scripting language. UI/UX Designers: Figma is the preferred tool for creating detailed wireframes and UI prototypes.

Lixor Mobile App MVP Development
Innovate Landfill Solution Canada is seeking to develop a Minimum Viable Product (MVP) for Lixor's Student Mobile Apps, targeting both iOS and Android platforms. The primary goal is to create a user-friendly application that enhances the learning experience for students by allowing them to join active lectures or sessions using a QR code or class code. The app will provide real-time transcripts in the student's preferred language, with the ability to toggle between the original and translated text for better understanding. This project aims to lay the groundwork for future offline capabilities, ensuring that students can download transcripts once this feature is implemented in subsequent phases. The project will focus on creating a seamless and intuitive interface that aligns with classroom knowledge, offering students a practical application of their skills in mobile app development.
Work experience
Video Editor
Q-SITE Conference
Toronto, Ontario, Canada
July 2024 - Current
I regularly edit videos for Q-SITE, an annual quantum conference. I create and edit promotional videos for their Instagram and weekly interviews for their video podcast series, Quantum Walk Wednesdays.
I'm responsible for paying attention to details to ensure quality and the timely release of these videos by organizing a schedule and communicating with the marketing team about progress and suggestions on the editing of videos.
Education
Bachelor's of Science, Computer Science & Cinema Studies
University of Toronto
September 2022 - June 2026
Personal projects
Journey into the Uni-verse
October 2024 - October 2024
https://github.com/jolateral/Journey-into-the-Uni-verseI contributed to the creation of Journey into the Uni-verse, an application consisting of mini-games to help incoming students with their university applications and interviews.
I implemented the mini-game, Major Discovery, which is a personality quiz to help users determine what majors they might be interested in pursuing. There are five questions with four options for the user to choose from. Based on their answers, the program uses a points system to determine which major the user's answers most identify with, and delivers the corresponding results scene.
I also implemented the changing of the questions and clearing of the input box for another mini-game, Prep for Success, which prepares the user for common post-secondary application and interview questions. I implemented the delivering of randomized questions from a JSON file, and the clearing of the input box once the submit button is clicked.
Finally, I hand-drew the UI, including multiple clothing options for the user's character to motivate them to continue keeping up with their post-secondary applications.