Prototype Development Team for New Pizza Game

Open
Vladislav Grigorev
Project Manager, Multimedia Production Artist
(12)
5
Project
Academic experience
60 hours of work total
Student
Anywhere
Intermediate level

Project scope

Categories
UI design UX design Graphic design Software development
Skills
figma (design software) mobile ui design ui/ux design systems ui/ux wireframing mobile ux design godot engine conceptual art drawing scripting digital arts
Details

Tasks and Activities:

Programmers:

  • Script Development: Collaborate with the team to write and implement the necessary game scripts.
  • Integration: Integrate prepared UI elements and art assets according to provided guidelines.
  • Prototype Delivery: Produce ready-to-test working scripts for the prototype.


Artists:

  • Visual Style Definition: Establish and document a visual style by creating an art bible for the game.
  • Asset Creation: Design and produce visually compelling art assets (characters, backgrounds, UI elements) that align with the defined style.
  • Team Coordination: Work closely with programmers and UI/UX designers to ensure consistent visual presentation.


UI/UX Designers:

  • Wireframing & Design: Develop intuitive wireframes in Figma and design UI components that enhance the overall player experience.
  • Collaboration: Partner with both the artist and programmers to ensure that the UI is seamlessly integrated and accessible.
  • User Experience Enhancement: Ensure that the game’s interface is user-friendly and meets established design guidelines.


Tooling:

  • Programmers: All development will be conducted using the Godot Engine with GDScript as the primary scripting language.
  • UI/UX Designers: Figma is the preferred tool for creating detailed wireframes and UI prototypes.
Deliverables

Deliverables Needed to Achieve the Project Goal

For Programmers:

  • Fully functional game scripts with seamless integration of UI and art assets.
  • Clear documentation of code and implementation processes.


For Artists:

  • A complete art bible defining the game’s visual style.
  • A library of finalized, production-ready art assets.


For UI/UX Designers:

  • A full set of wireframes and UI design prototypes ready for implementation.
  • Documentation on the design rationale and user flow.


Final Project Outcomes

By the end of the project, each participant will:

  • Gain real-world experience in developing a game prototype across multiple disciplines.
  • Strengthen their collaborative skills through interdisciplinary teamwork.
  • Develop a professional portfolio featuring live contributions to an IP.
  • Enhance their familiarity with agile project management and development tools.


Application Requirement:

Please attach your portfolio.

Mentorship
Domain expertise and knowledge

Providing specialized, in-depth knowledge and general industry insights for a comprehensive understanding.

Skills, knowledge and expertise

Sharing knowledge in specific technical skills, techniques, methodologies required for the project.

Hands-on support

Direct involvement in project tasks, offering guidance, and demonstrating techniques.

Tools and/or resources

Providing access to necessary tools, software, and resources required for project completion.

Regular meetings

Scheduled check-ins to discuss progress, address challenges, and provide feedback.

Supported causes

The global challenges this project addresses, aligning with the United Nations Sustainable Development Goals (SDGs). Learn more about all 17 SDGs here.

Industry, innovation and infrastructure

About the company

Company
Toronto, Ontario, Canada
2 - 10 employees
Entertainment, It & computing

Dough Dough Digital Inc. is a Toronto-based entertainment technology company that aims to unite game studios engaged in different directions.

Check out our subsidiary studio Billy's Cookies!
https://linktr.ee/billyscookies