University of Arizona Consultancy Project

VI2020
Closed
The University of Arizona
Tucson, Arizona, United States
Learning Designer
(1)
1
Timeline
  • July 10, 2020
    Experience start
  • July 15, 2020
    Client kick-off
  • August 23, 2020
    Experience end
Experience
3/3 project matches
Dates set by experience
Preferred companies
Anywhere
Any
Any industries

Experience scope

Categories
Market research Operations Project management
Skills
project planning business consulting business strategy marketing strategy research
Student goals and capabilities

A summer session 2 course (July-August) is seeking proposals for several 6-week long projects. We are prioritizing projects that incorporate social good in some way. Engagement with student teams is flexible and customizable. Recommended minimum 1 hour/week to maintain project momentum and a slightly longer project wrap-up.

Our student teams are multidisciplinary, coming from a variety of subject areas including psychology, engineering, fine arts and the information sciences. Given their multidisciplinary background, the example projects below are flexible and negotiable, based on the depth and scope of your project needs.

Students

Students
Undergraduate
Any level
15 students
Project
20 hours per student
Students self-assign
Teams of 4
Expected outcomes and deliverables

Deliverables will depend on the scope of the project (see examples above), but example deliverables may be a business-style report, presentation covering:

  • Primary and secondary research findings on industry trends, best practices and implementation of new or existing initiatives.
  • Interview and other research findings with user, consumer or other stakeholder groups.
  • Results and data and analytics from a product or service user experience testing.
  • Evaluation of potential new strategic directions (e.g. market entry, expansion) of the industry client.
Project timeline
  • July 10, 2020
    Experience start
  • July 15, 2020
    Client kick-off
  • August 23, 2020
    Experience end

Project Examples

Requirements

1) Benchmarking and Best Practices

  • Students complete primary and secondary research to benchmark what is working in your industry. They talk to practitioners to deepen the understanding of what best practices look like in action. Insights are generated and delivered to the organization through an inquiry-driven process.

2) User Research

  • Students use human-centered design and user experience tools and strategies to conduct in-depth interviews with key user groups.

3) User Experience Testing

  • Students design and conduct user experience testing for a prototype or existing product. The organization is provided with the results and synthesis of the tests.

4) Informed Ideation

  • Using existing insights provided by the organization and generated through preliminary research, students engage in iterative ideation processes. Leveraging their varied perspectives, students generate ideas and then categorize based on desirability, viability, and feasibility.

Additional company criteria

Companies must answer the following questions to submit a match request to this experience:

Provide a dedicated contact who is available to answer periodic emails or phone calls over the duration of the project to address students' questions.

Be available for a quick phone call with Arizona's experiential learning group to initiate your relationship and confirm your scope is an appropriate fit for the course.

Virtual work engagement with students, including the provision of all necessary materials to set students up for project execution success such as relevant context, data and examples of deliverables.